This article is an addition to my series for code-leaning artists who want to learn Unity 3D. In this article we learn about classes.
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This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article we learn about functions and methods.
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This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article we learn about mechanisms for controllin…
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Creativity researchers and psychologists may disagree about exactly what creativity is, but there is growing consensus about what it certainly is not!
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This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I introduce you to three useful collecti…
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This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I introduce you to operators and how to …
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This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I introduce you to some common data type…
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This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I show you how to create your first scri…
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This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I walk you through the steps required to…
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“We don’t stop playing because we grow old, we grow old because we stop playing” --George Bernard Shaw
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Why our brains always crave the new, new, new thing and how that is related to creativity
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A Creator's Story
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