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An Artist's Guide to C# in Unity3D: Classes
This article is an addition to my series for code-leaning artists who want to learn Unity 3D. In this article we learn about classes.
Jan 18, 2021
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An Artist's Guide to C# in Unity3D: Functions and Methods
This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article we learn about functions and methods.
Dec 21, 2020
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Siggy
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An Artist's Guide to C# in Unity3D: Functions and Methods
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An Artist's Guide to C# in Unity3D: Flow Control
This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article we learn about mechanisms for controlling…
Dec 18, 2020
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Siggy
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An Artist's Guide to C# in Unity3D: Flow Control
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7 Myths about Creativity
Creativity researchers and psychologists may disagree about exactly what creativity is, but there is growing consensus about what it certainly is not!
Dec 16, 2020
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Siggy
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7 Myths about Creativity
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An Artist's Guide to C# in Unity3D: Collections
This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I introduce you to three useful…
Dec 16, 2020
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Siggy
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An Artist's Guide to C# in Unity3D: Collections
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An Artist's Guide to C# in Unity3D: Operators
This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I introduce you to operators and how to…
Dec 12, 2020
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Siggy
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An Artist's Guide to C# in Unity3D: Operators
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An Artist's Guide to C# in Unity3D: Common Data Types and Variables
This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I introduce you to some common data types…
Dec 10, 2020
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Siggy
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An Artist's Guide to C# in Unity3D: Common Data Types and Variables
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An Artist's Guide to C# in Unity3D: Creating your first script
This article is part of an ongoing series for code-leaning artists who want to learn Unity 3D. In this article I show you how to create your first…
Dec 9, 2020
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Siggy
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An Artist's Guide to C# in Unity3D: Creating your first script
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